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	<title>Comments for Fito's Endless Abyss of Knowledge</title>
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	<description>If it's worth talking about, it's here.</description>
	<lastBuildDate>Wed, 09 Aug 2006 01:30:36 +0000</lastBuildDate>
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		<title>Comment on Bow Down To Your New Masters! by qwerhtyuy</title>
		<link>http://paliafito.wordpress.com/2006/01/07/bow-down-to-your-new-masters/#comment-55</link>
		<dc:creator>qwerhtyuy</dc:creator>
		<pubDate>Wed, 09 Aug 2006 01:30:36 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/01/07/bow-down-to-your-new-masters/#comment-55</guid>
		<description>&lt;a href=&#039;http://652.confi.at/&#039; rel=&quot;nofollow&quot;&gt;Here&lt;/a&gt; are some links that I believe will be interested</description>
		<content:encoded><![CDATA[<p><a href='http://652.confi.at/' rel="nofollow">Here</a> are some links that I believe will be interested</p>
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		<title>Comment on The state of technology&#8230; by Bigfito</title>
		<link>http://paliafito.wordpress.com/2006/02/06/10/#comment-26</link>
		<dc:creator>Bigfito</dc:creator>
		<pubDate>Mon, 13 Feb 2006 18:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/02/06/10/#comment-26</guid>
		<description>When you are in Economics class you should be focused on Economics, not some chicks poster. Maybe someday you will share that poster with all of us out of class.</description>
		<content:encoded><![CDATA[<p>When you are in Economics class you should be focused on Economics, not some chicks poster. Maybe someday you will share that poster with all of us out of class.</p>
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		<title>Comment on A light to the blind and probably hopeless&#8230;Part 1 by Aaron Keogh</title>
		<link>http://paliafito.wordpress.com/2006/02/03/a-light-to-the-blind-and-probably-hopelesspart-1-3/#comment-25</link>
		<dc:creator>Aaron Keogh</dc:creator>
		<pubDate>Sat, 11 Feb 2006 13:17:55 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/02/03/a-light-to-the-blind-and-probably-hopelesspart-1-3/#comment-25</guid>
		<description>MatrixStream to release world’s first High Definition IPTV
 
MatrixStream Technologies, Inc., will soon be releasing the world’s first H.264 AVC (advance video codec) Video on Demand and IPTV Set Top Box (STB) and PC Player capable of the highest of high definition (HD) signal formats with 1080 vertical pixels by 1920 horizontal pixels.  

MatrixStream’s 1020HD STB will match and even exceed broadcast and satellite quality video over any broadband network the same way that VoIP can be used over any broadband connection. 

  
 Pictures of the IMX 1020 HD STB (For high resolution versions of these pictures, please go to: www.matrixstream.com/presskit).

Unlike most IPTV and Video on Demand (VOD) solutions on the market today, which are bogged down by broadband bandwidth congestion and integration issues which leads lengthy download periods or low quality Internet videos, proprietary MatrixStream technology leverages proprietary H.264 end-to-end solution, allowing viewers to watch videos in DVD or HD over any best effort broadband; capable of instant VOD, streaming DVD-quality video in real time.

 
Simply plug one end of the STB into a TV set and the other into any broadband connection, and then watch Video on Demand and IP broadcast TV in DVD or HD quality.  With the easy-to-use remote control in hand, end users will be able to access an ever-increasing range of content and channels from around the world.  Features to be included are friendly interactive menus, and e-commerce capabilities tied to MatrixStream’s dynamic advertising management (DAM) technology, which targets advertising based on individual user’s preferences and interests. 

 
MatrixStream’s high-end, affordable (price yet to be determined) STB in conjunction with the complete end-to-end MatrixStream IPTV/VOD backend solution is engineered to work over any best effort broadband network with or without quality of service (QoS) and thus can be utilized to target the entire global broadband market, currently standing at just over 200 million broadband users worldwide.  MatrixStream’s turnkey plug-n-play backend solution is fully integrated with IP STB and PC viewing clients which enable IPTV operators to deploy an IPTV service complete with billing management, subscriber management, channel management and digital rights management.

 
MatrixStream will be making the 1020HD available for trials in late January 2006 with a consumer edition scheduled for production by the end of the first quarter of 2006.  In addition to its STB efforts, MatrixStream will be also launching its IMX1100 PC Player in late January 2006 from a client’s website, “Movie 99” (www.movie99.tv). The PC Player will feature over 300 free channels from around the world and 150 free DVD and HD quality movie clips. 


About MatrixStream
 
MatrixStream Technologies, Inc., offers a complete end-to-end VOD/IPTV platform solution, engineered to duplicate and advance the home theater experience.  Currently, MatrixStream is working with major broadband providers in the U.S., Canada, Japan, Brazil and elsewhere around the globe.  For more information please visit www.matrixstream.com.

 
Forward Looking Statement
 
This press release may contain forward-looking statements that involve risks and uncertainties. These forward-looking statements relate to, among other things, plans and timing for the introduction or enhancement of our services and products, statements about future market conditions, supply and demand conditions, and other expectations, intentions and plans contained in this press release that are not historical fact. Our expectations regarding future revenues depend upon our ability to develop and supply products, which we do not produce today and that meet defined specifications. When used in this press release, the words &quot;plan,&quot; &quot;expect,&quot; &quot;believe,&quot; and similar expressions generally identify forward looking statements. These statements reflect our current expectations. They are subject to a number of risks and uncertainties, including, but not limited to, changes in technology and changes in the pervasive computing market. In light of the many risks and uncertainties surrounding the pervasive computing market, you should understand that we couldn&#039;t assure you that the forward-looking statements contained in this press release will be realized. MatrixStream, 
 
MatrixStream is a trademark of MatrixStream Technologies Inc. All other trademarks are registered trademarks of the respective owners, and are hereby acknowledged.
 

CONTACT:
 
 
Aaron Keogh
Tel: 604-291-7727
Web site: http://www.matrixstream.com
Email: aaron@matrixstream.com</description>
		<content:encoded><![CDATA[<p>MatrixStream to release world’s first High Definition IPTV</p>
<p>MatrixStream Technologies, Inc., will soon be releasing the world’s first H.264 AVC (advance video codec) Video on Demand and IPTV Set Top Box (STB) and PC Player capable of the highest of high definition (HD) signal formats with 1080 vertical pixels by 1920 horizontal pixels.  </p>
<p>MatrixStream’s 1020HD STB will match and even exceed broadcast and satellite quality video over any broadband network the same way that VoIP can be used over any broadband connection. </p>
<p> Pictures of the IMX 1020 HD STB (For high resolution versions of these pictures, please go to: <a href="http://www.matrixstream.com/presskit" rel="nofollow">http://www.matrixstream.com/presskit</a>).</p>
<p>Unlike most IPTV and Video on Demand (VOD) solutions on the market today, which are bogged down by broadband bandwidth congestion and integration issues which leads lengthy download periods or low quality Internet videos, proprietary MatrixStream technology leverages proprietary H.264 end-to-end solution, allowing viewers to watch videos in DVD or HD over any best effort broadband; capable of instant VOD, streaming DVD-quality video in real time.</p>
<p>Simply plug one end of the STB into a TV set and the other into any broadband connection, and then watch Video on Demand and IP broadcast TV in DVD or HD quality.  With the easy-to-use remote control in hand, end users will be able to access an ever-increasing range of content and channels from around the world.  Features to be included are friendly interactive menus, and e-commerce capabilities tied to MatrixStream’s dynamic advertising management (DAM) technology, which targets advertising based on individual user’s preferences and interests. </p>
<p>MatrixStream’s high-end, affordable (price yet to be determined) STB in conjunction with the complete end-to-end MatrixStream IPTV/VOD backend solution is engineered to work over any best effort broadband network with or without quality of service (QoS) and thus can be utilized to target the entire global broadband market, currently standing at just over 200 million broadband users worldwide.  MatrixStream’s turnkey plug-n-play backend solution is fully integrated with IP STB and PC viewing clients which enable IPTV operators to deploy an IPTV service complete with billing management, subscriber management, channel management and digital rights management.</p>
<p>MatrixStream will be making the 1020HD available for trials in late January 2006 with a consumer edition scheduled for production by the end of the first quarter of 2006.  In addition to its STB efforts, MatrixStream will be also launching its IMX1100 PC Player in late January 2006 from a client’s website, “Movie 99” (www.movie99.tv). The PC Player will feature over 300 free channels from around the world and 150 free DVD and HD quality movie clips. </p>
<p>About MatrixStream</p>
<p>MatrixStream Technologies, Inc., offers a complete end-to-end VOD/IPTV platform solution, engineered to duplicate and advance the home theater experience.  Currently, MatrixStream is working with major broadband providers in the U.S., Canada, Japan, Brazil and elsewhere around the globe.  For more information please visit <a href="http://www.matrixstream.com" rel="nofollow">http://www.matrixstream.com</a>.</p>
<p>Forward Looking Statement</p>
<p>This press release may contain forward-looking statements that involve risks and uncertainties. These forward-looking statements relate to, among other things, plans and timing for the introduction or enhancement of our services and products, statements about future market conditions, supply and demand conditions, and other expectations, intentions and plans contained in this press release that are not historical fact. Our expectations regarding future revenues depend upon our ability to develop and supply products, which we do not produce today and that meet defined specifications. When used in this press release, the words &#8220;plan,&#8221; &#8220;expect,&#8221; &#8220;believe,&#8221; and similar expressions generally identify forward looking statements. These statements reflect our current expectations. They are subject to a number of risks and uncertainties, including, but not limited to, changes in technology and changes in the pervasive computing market. In light of the many risks and uncertainties surrounding the pervasive computing market, you should understand that we couldn&#8217;t assure you that the forward-looking statements contained in this press release will be realized. MatrixStream, </p>
<p>MatrixStream is a trademark of MatrixStream Technologies Inc. All other trademarks are registered trademarks of the respective owners, and are hereby acknowledged.</p>
<p>CONTACT:</p>
<p>Aaron Keogh<br />
Tel: 604-291-7727<br />
Web site: <a href="http://www.matrixstream.com" rel="nofollow">http://www.matrixstream.com</a><br />
Email: <a href="mailto:aaron@matrixstream.com">aaron@matrixstream.com</a></p>
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		<title>Comment on The state of technology&#8230; by paliafito</title>
		<link>http://paliafito.wordpress.com/2006/02/06/10/#comment-24</link>
		<dc:creator>paliafito</dc:creator>
		<pubDate>Thu, 09 Feb 2006 00:08:23 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/02/06/10/#comment-24</guid>
		<description>Yeah, games are getting much more complicated, but at the same time there are teams of 100 people, in some cases, and a multimillion dollar budget. Also, the ability to liscense engines such as the Unreal 3, Doom 3 graphics engines, and the Havok physics engine allows for a little quicker process. Microsoft has actually started a somewhat open source (not used to hearing open source and Microsoft together are you?) game dev tool called XNA that will allow code sharing and easier transitions from a PC and console architecture. This is one of the main reasons the 360 is relitively easy to develop for.</description>
		<content:encoded><![CDATA[<p>Yeah, games are getting much more complicated, but at the same time there are teams of 100 people, in some cases, and a multimillion dollar budget. Also, the ability to liscense engines such as the Unreal 3, Doom 3 graphics engines, and the Havok physics engine allows for a little quicker process. Microsoft has actually started a somewhat open source (not used to hearing open source and Microsoft together are you?) game dev tool called XNA that will allow code sharing and easier transitions from a PC and console architecture. This is one of the main reasons the 360 is relitively easy to develop for.</p>
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		<title>Comment on The state of technology&#8230; by Kaleb Schwecke</title>
		<link>http://paliafito.wordpress.com/2006/02/06/10/#comment-23</link>
		<dc:creator>Kaleb Schwecke</dc:creator>
		<pubDate>Wed, 08 Feb 2006 05:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/02/06/10/#comment-23</guid>
		<description>Tom brings up a good point, but something else you need to think about is how much more complicated games are getting. Players are wanting games to be more and more realistic with each passing generation, and with the increased realism more detail is needed, therefore more time is needed as well.</description>
		<content:encoded><![CDATA[<p>Tom brings up a good point, but something else you need to think about is how much more complicated games are getting. Players are wanting games to be more and more realistic with each passing generation, and with the increased realism more detail is needed, therefore more time is needed as well.</p>
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		<title>Comment on The state of technology&#8230; by Tom</title>
		<link>http://paliafito.wordpress.com/2006/02/06/10/#comment-22</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Wed, 08 Feb 2006 00:46:32 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/02/06/10/#comment-22</guid>
		<description>i would have to agree with kaleb for the most part as well, but i also feel that time frame is declining with each passing generation. As long as the dev kits come out earlier enough and the developers can start thinking about what they can do with future hardware anyway... Also, i feel that there are tools out there that let people focus on specific areas a bit better, like using other game engines, or directx or whatever else mcrosoft and sony and nintendo have come up with, and physics engines these days seem to all be very similar...</description>
		<content:encoded><![CDATA[<p>i would have to agree with kaleb for the most part as well, but i also feel that time frame is declining with each passing generation. As long as the dev kits come out earlier enough and the developers can start thinking about what they can do with future hardware anyway&#8230; Also, i feel that there are tools out there that let people focus on specific areas a bit better, like using other game engines, or directx or whatever else mcrosoft and sony and nintendo have come up with, and physics engines these days seem to all be very similar&#8230;</p>
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		<title>Comment on The state of technology&#8230; by paliafito</title>
		<link>http://paliafito.wordpress.com/2006/02/06/10/#comment-21</link>
		<dc:creator>paliafito</dc:creator>
		<pubDate>Tue, 07 Feb 2006 22:43:02 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/02/06/10/#comment-21</guid>
		<description>Well, I agree with you, but that&#039;s not the point I was making. I meant that 07 might be the best compared to previous years...</description>
		<content:encoded><![CDATA[<p>Well, I agree with you, but that&#8217;s not the point I was making. I meant that 07 might be the best compared to previous years&#8230;</p>
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		<title>Comment on The state of technology&#8230; by Kaleb Schwecke</title>
		<link>http://paliafito.wordpress.com/2006/02/06/10/#comment-20</link>
		<dc:creator>Kaleb Schwecke</dc:creator>
		<pubDate>Tue, 07 Feb 2006 20:39:17 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/02/06/10/#comment-20</guid>
		<description>I will have to agree with your thoughts on the gaming industry but I will have to say that 2008-2009 will be the best years of gaming thus far. Simply because it takes about 3 or so years into a console cycle before we start to see games that really take full advantage of the hardware.</description>
		<content:encoded><![CDATA[<p>I will have to agree with your thoughts on the gaming industry but I will have to say that 2008-2009 will be the best years of gaming thus far. Simply because it takes about 3 or so years into a console cycle before we start to see games that really take full advantage of the hardware.</p>
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		<title>Comment on A light to the blind and probably hopeless&#8230;Part 1 by Jonny Quest</title>
		<link>http://paliafito.wordpress.com/2006/02/03/a-light-to-the-blind-and-probably-hopelesspart-1-3/#comment-19</link>
		<dc:creator>Jonny Quest</dc:creator>
		<pubDate>Fri, 03 Feb 2006 14:51:57 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/02/03/a-light-to-the-blind-and-probably-hopelesspart-1-3/#comment-19</guid>
		<description>The opening salvos of this war will really rain down when all of these systems and associated games are in the marketplace and all of these systems&#039; faults/wonders are discussed and decried in the forums.

Otherwise it is all academic, sirs.

JQ
(Part &quot;buddy&quot;, part &quot;bitch&quot;, and all chirp)</description>
		<content:encoded><![CDATA[<p>The opening salvos of this war will really rain down when all of these systems and associated games are in the marketplace and all of these systems&#8217; faults/wonders are discussed and decried in the forums.</p>
<p>Otherwise it is all academic, sirs.</p>
<p>JQ<br />
(Part &#8220;buddy&#8221;, part &#8220;bitch&#8221;, and all chirp)</p>
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		<title>Comment on A light to the blind and probably hopeless&#8230;Part 1 by anonymous</title>
		<link>http://paliafito.wordpress.com/2006/02/03/a-light-to-the-blind-and-probably-hopelesspart-1-3/#comment-18</link>
		<dc:creator>anonymous</dc:creator>
		<pubDate>Fri, 03 Feb 2006 06:26:42 +0000</pubDate>
		<guid isPermaLink="false">http://paliafito.wordpress.com/2006/02/03/a-light-to-the-blind-and-probably-hopelesspart-1-3/#comment-18</guid>
		<description>LOL, I agree with Kaleb in reality.

All my schtick was jokes and anecdotes, paliafito, no hard feelings.

(there seem to be hundreds of references to Kutaragi&#039;s name spelled both ways...hmm)

Except the point about the crossover between PS3 and Revolution.  That, I think, will be important.  I think Revolution will be the 2nd console of choice even more than the GC was, and honestly I didn&#039;t hear much Revolution interest from 360 folks even before the 360 dropped.  Will this mean that game sales will be more split between the PS3/Revolution owners, while 360 owners are more dedicated?  Will former XBox heads who bragged of superior hardware be prompted to switch allegiances now?  (Then snub the Revolution for its &quot;inferiority&quot;)

&quot;buddy&quot;</description>
		<content:encoded><![CDATA[<p>LOL, I agree with Kaleb in reality.</p>
<p>All my schtick was jokes and anecdotes, paliafito, no hard feelings.</p>
<p>(there seem to be hundreds of references to Kutaragi&#8217;s name spelled both ways&#8230;hmm)</p>
<p>Except the point about the crossover between PS3 and Revolution.  That, I think, will be important.  I think Revolution will be the 2nd console of choice even more than the GC was, and honestly I didn&#8217;t hear much Revolution interest from 360 folks even before the 360 dropped.  Will this mean that game sales will be more split between the PS3/Revolution owners, while 360 owners are more dedicated?  Will former XBox heads who bragged of superior hardware be prompted to switch allegiances now?  (Then snub the Revolution for its &#8220;inferiority&#8221;)</p>
<p>&#8220;buddy&#8221;</p>
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